Some games clearly show the effort and dedication that their development teams have poured into them. Dead Space felt like one such game, and Visceral Games has managed to take that up a notch for its sequel. They are so comfortable with this intellectual property that they can include crawling baby mines and get away with it. It's been said that this game is the Aliens to Dead Space's Alien, and in some ways that comparison is apt. Dead Space 2 is focused a lot more on cinematic action and overt humour, and in both those aspects it's Isaac Clarke who underwent the most significant evolution between games.