So reasonably, I ought to be using this space to talk about the game Prince of Persia: The Sands of Time. What makes it a brilliant game that balances amazingly smooth gameplay and first-rate storytelling chops, that sort of thing. But since I'm allowed to talk about whatever I like here, I'm going to indulge myself by going waaayyy off on a tangent and ask the age-old question: why can't we get a decent movie based on a video game?
Welcome to Playthroughline, a design team composed of writer Joannes Truyens and web developer Matei Stanca. We are working on Neurocracy, an interactive narrative experience that allows you to solve a murder in a near future world by diving into the Wikipedia of that world.