It's been six years since I started this little blog and it's grown quite a bit since then. At first I was just putting out a couple of wacky scripts that poked fun at stories in videogames, but in those six years, those scripts have been read and shared by more people than I could have ever hoped for, and I even got fellow writers interested in contributing scripts. That's why I felt it was time to give Playthroughline a thorough redesign to get with the times already. So, what's new? Let's take a look.
Welcome to Playthroughline, a personal blog focused on the implementation of stories in games. In addition to general musings about narrative design, you’ll also find a collection of scripts that basically do for videogames what The Editing Room does for movies.