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	<title>Comments on: Splinter Cell: Conviction</title>
	<atom:link href="http://playthroughline.com/scripts/splinter-cell-conviction/feed/" rel="self" type="application/rss+xml" />
	<link>http://playthroughline.com</link>
	<description>A foray into narrative design</description>
	<lastBuildDate>Mon, 30 Apr 2012 12:57:31 +0000</lastBuildDate>
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		<title>By: Liam</title>
		<link>http://playthroughline.com/scripts/splinter-cell-conviction/comment-page-1/#comment-7201</link>
		<dc:creator>Liam</dc:creator>
		<pubDate>Sun, 22 Apr 2012 01:04:04 +0000</pubDate>
		<guid isPermaLink="false">http://playthroughline.com/?page_id=993#comment-7201</guid>
		<description>Oh God. This just reminded me how awful this plot was. Great read but you missed out what is possibly the most ridiculous part of the game. When the explosion goes off at the airfield and Coste hears it over the phone and is instantly reminded of one thing and one thing only... Iraq of course! Because being a SEAL he obviously would  have never heard any other explosions anywhere else. But anyway, thanks for pointing out two serious plot holes in particular. The fact that Sam was all over the news at the end of DA and that Reed sent millions of guys to kill Sam when the plan all along was to frame him for the President&#039;s death, which would of course require him to not be dead. Ridiculous story, but great take on it!</description>
		<content:encoded><![CDATA[<p>Oh God. This just reminded me how awful this plot was. Great read but you missed out what is possibly the most ridiculous part of the game. When the explosion goes off at the airfield and Coste hears it over the phone and is instantly reminded of one thing and one thing only&#8230; Iraq of course! Because being a SEAL he obviously would  have never heard any other explosions anywhere else. But anyway, thanks for pointing out two serious plot holes in particular. The fact that Sam was all over the news at the end of DA and that Reed sent millions of guys to kill Sam when the plan all along was to frame him for the President&#8217;s death, which would of course require him to not be dead. Ridiculous story, but great take on it!</p>
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		<title>By: TheGuy</title>
		<link>http://playthroughline.com/scripts/splinter-cell-conviction/comment-page-1/#comment-2112</link>
		<dc:creator>TheGuy</dc:creator>
		<pubDate>Thu, 26 May 2011 20:07:26 +0000</pubDate>
		<guid isPermaLink="false">http://playthroughline.com/?page_id=993#comment-2112</guid>
		<description>The plot was absolutely ridiculous. I didn&#039;t like it at all. First, a completely evil PMC. As much as PMCs are... questionable, it is ludicrous to think an American PMC would murder dozens of innocent people and the president in cold blood. And then there&#039;s Third Echelon, a government agency, UNDER ORDERS FROM THE PRESIDENT, going after said president? So Tom Reed just came in and said &#039;&#039;Hello, I&#039;m your new Director, and we are going to kill the president of the US. Understood?&#039;&#039; and everyone went along with it? And when did they think of using Fisher as a scapegoat? Did they expect him to go through all the mercenaries and splinter cells so Grimm could capture his ass? The army comes in like 2 seconds after Fisher disarms Reed.

They lost their damn minds with this game. I want the politics, the real Tom Clancy feel of the previous. They were at least somewhat plausible. Conservative, paranoid, exaggerated yes, but not in stupid-land like Conviction.</description>
		<content:encoded><![CDATA[<p>The plot was absolutely ridiculous. I didn&#8217;t like it at all. First, a completely evil PMC. As much as PMCs are&#8230; questionable, it is ludicrous to think an American PMC would murder dozens of innocent people and the president in cold blood. And then there&#8217;s Third Echelon, a government agency, UNDER ORDERS FROM THE PRESIDENT, going after said president? So Tom Reed just came in and said &#8221;Hello, I&#8217;m your new Director, and we are going to kill the president of the US. Understood?&#8221; and everyone went along with it? And when did they think of using Fisher as a scapegoat? Did they expect him to go through all the mercenaries and splinter cells so Grimm could capture his ass? The army comes in like 2 seconds after Fisher disarms Reed.</p>
<p>They lost their damn minds with this game. I want the politics, the real Tom Clancy feel of the previous. They were at least somewhat plausible. Conservative, paranoid, exaggerated yes, but not in stupid-land like Conviction.</p>
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		<title>By: Snotball</title>
		<link>http://playthroughline.com/scripts/splinter-cell-conviction/comment-page-1/#comment-54</link>
		<dc:creator>Snotball</dc:creator>
		<pubDate>Mon, 24 May 2010 19:13:01 +0000</pubDate>
		<guid isPermaLink="false">http://playthroughline.com/?page_id=993#comment-54</guid>
		<description>Hahaah! Fantastic, mate! It&#039;s great to see my own subconcious thoughts elaborated in such edible and hilarious manner. I so agree with you on just about everything in the script.

How cliché of a plot is this? I was hoping for a bit more from a Splinter Cell game. Was nicer when it was all tangled up in politics and such. I mean, it&#039;s just an angry asskicking superspy thrown in the mix of a predictable B-movie plot to take over the world.

Could have done without the Iraq part, as it merely felt like a reskin of Gears of War.

My thoughts exactly on the receptionist in Third Echelon. Was the cutscene I saw the most times in the whole game. Fucking annoying.

And what&#039;s with the anti-air missiles after the bloody EMP blast? Ought their guidance systems not be fried? Hitting with a simple RPG-7 is out of the question at that altitude.

Yes! Recently we have been gunning down badguys in the White House quite a bit. In fact the whole EMP thing in Washington DC reminds me of a little game called Modern Warfare 2..

All bitching aside I was eating it all up. As usual the quality and presentation is top-notch. I for one didn&#039;t have serious stuttering issues on the PC, though it did run rather slowly on low settings. I&#039;m very much looking forward to play the coop part with my brother soon. Loved it in Chaos Theory. Hope this will be as memorable although different.</description>
		<content:encoded><![CDATA[<p>Hahaah! Fantastic, mate! It&#8217;s great to see my own subconcious thoughts elaborated in such edible and hilarious manner. I so agree with you on just about everything in the script.</p>
<p>How cliché of a plot is this? I was hoping for a bit more from a Splinter Cell game. Was nicer when it was all tangled up in politics and such. I mean, it&#8217;s just an angry asskicking superspy thrown in the mix of a predictable B-movie plot to take over the world.</p>
<p>Could have done without the Iraq part, as it merely felt like a reskin of Gears of War.</p>
<p>My thoughts exactly on the receptionist in Third Echelon. Was the cutscene I saw the most times in the whole game. Fucking annoying.</p>
<p>And what&#8217;s with the anti-air missiles after the bloody EMP blast? Ought their guidance systems not be fried? Hitting with a simple RPG-7 is out of the question at that altitude.</p>
<p>Yes! Recently we have been gunning down badguys in the White House quite a bit. In fact the whole EMP thing in Washington DC reminds me of a little game called Modern Warfare 2..</p>
<p>All bitching aside I was eating it all up. As usual the quality and presentation is top-notch. I for one didn&#8217;t have serious stuttering issues on the PC, though it did run rather slowly on low settings. I&#8217;m very much looking forward to play the coop part with my brother soon. Loved it in Chaos Theory. Hope this will be as memorable although different.</p>
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